Players Play Crypto-Asset Market Delivery
Self-brand overlap’s service with GamifiedApp’s convenience is User input, and the B2C’s delivery option for B2B is economies-of-scale. With self-employed and temporary jobs developing markets, local networked markets are divested. The market of a Global Workforce founds a totally virtual, telecommuting holding company, as employees will be choosing their own working hours, gig hiring and recruiting team turns to Sprint with a DevOp and Agile enterprise entertainment and fintech software development. Investment in this startup model is in the Founder, its Concept, so the “team” is the Missing Middle Market, as savings, profits and the borrow and margin-trade leverages valuation from the residual of Crypto-assets And Cryptocurrency’s misdiagnosis space, the blockchain web game of SPACEZODIACS Warp Speed’s explorative, puzzle solving racing adventure scales with an esports forecast, and a Non-Fungible Token SZT is a technological integration with GamifiedApp‘s currency of gami. With a B2C input for the B2B to output an autonomous bottom-up programmatic advertising to a top-down intersect of GamifiedApp, parallel processing wraps MAI.
With B2C’s decentralized ecommerce’s NLP’s digital economies and crypto-economics of name and identification, Ethnographic Gamified CRM’s Behavioral Trees align B2C’s content launches, as GamifiedApp appeals streaming markets, algorithms are designed and programmed by input, so a bottom-up enterprise acquisition of Gamifiable’s SMB entrepreneurs are activated with GamifiedApp’s crypto-economics and currency’s public block-chain layer. An open source’s messaging of Social Transmedia is a Missing Middle Market with the user the B2C, and a Blockchain Web game of SPACEZODIACS Warp Speed scales entertainment and fintech software with Smart Contract Product launches for an open source interoperable architecture of User data with a blockchain address identity layer system that allows people, products, apps and services, blockchain cloud providers, organizations and innovators to key into Marketplace AI with decentralized e-commerce.
Gig-economy, Missing Middle Market and AI
Gaming’s Pattern Organization
Replacing networked markets for the y of decentralized market’s z with B2B programmatic advertising to users that are the new x of users’ Missing Middle Market of B2Cs, GamifiedApp converts the rights of real-world assets into digital tokens that are stored on GamifiedApp‘s blockchain’s decentralized ledger with a cryptocurrency-based model. Initiating a tokenized economy, launching a totally virtual, telecommuting indie games start-up with a token called SZT incentivizes early adopters to crowd-fund a web-based Blockchain Game of SPACEZODIACS Warp Speed, as GamifiedApp‘s top-down Deep Learn ability to transfer value from a virtual world that intersects a bottom-up digitization of the physical world with Gamifiable‘s MAI wrap, a token sale platform and digital asset exchange is a peer-to-peer cryptocurrency exchange. Prediction marketing with blockchain technology allow users that are the B2Cs to secure B2B output of advertising futures with smart contracts that product market fit conditions of B2C connections.
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